

Divinity: Original Sin 2 introduces two new schools, Polymorph and Summoningwith another one that is central to the game's story that becomes available as players progress.

The following Image contains a general comparison of the damage of each skill of all schools around level All eight of the skill schools from the previous game return with new bells and whistles. Elemental damage firewaterairearthand poison exclusively deal damage against Magic Armour. All other skill trees scale with the character's level and Intelligence or Strength in Polymorph's case. Rather, skill effectiveness is mostly based on either the characters' levels or the basic attack damage from their equipped weapons, receiving bonuses from the appropriate Attribute. Instead, these Abilities provide a variety of innate bonuses for the character as a whole. More powerful versions are craftable if source skills are used as components in the process the example above will result in the more potent " Blood Storm " in this case.Ĭrafted skills are identified by their unique "sparks and anvil" cover. Books that house source skills are identifiable by the teal glow surrounding their icons. Pet summoning skills are rewards for fulfilling that pet's side quest, one that is exclusive to the Red Prince. Elveswith their exclusive Corpse Eater ability, can also acquire skills by reliving the memories of specific corpses. Skills can also be found in equipment, some of which are unobtainable elsewhere. Skills are no longer tiered by difficulty the more powerful they are the more Memory slots they occupy.

Note that bonus Ability points from buffs and equipment count, but skills will be rendered unusable should these bonuses no longer apply and fail to meet the requirements. Crafting books is now also possible, by combining empty skill books with skill scrolls or combining two books to create entirely new skills. In Divinity: Original Sin 2skills are primarily learned by reading Skill Bookseither purchased or stolen from vendors or found as loot throughout the game. Skills remain largely unchanged from the first game, with key differences to account for the changes implemented to the combat system, notably the introduction of Source Points.
